◆ GetDirection()
◆ GetDoor()
| Door Slasher.Map.Path.GetDoor |
( |
| ) |
|
◆ GetPathConnection()
| Path Slasher.Map.Path.GetPathConnection |
( |
| ) |
|
◆ GetQuadrant()
| Quadrant Slasher.Map.Path.GetQuadrant |
( |
| ) |
|
◆ GetQuadrantConnection()
| Quadrant Slasher.Map.Path.GetQuadrantConnection |
( |
| ) |
|
◆ SetDirection()
◆ SetDoor()
| void Slasher.Map.Path.SetDoor |
( |
Door | door | ) |
|
◆ SetPathConnection()
| void Slasher.Map.Path.SetPathConnection |
( |
Path | path | ) |
|
◆ SetQuadrant()
| void Slasher.Map.Path.SetQuadrant |
( |
Quadrant | quadrant | ) |
|
◆ _connectedPath
| Path Slasher.Map.Path._connectedPath |
|
private |
◆ _direction
◆ _door
| Door Slasher.Map.Path._door |
|
private |
◆ _quadrant
The documentation for this class was generated from the following file:
- StyleSlasherUnityProject/Assets/Scripts/Map/Room.cs