◆ Awake()
| void Slasher.Entity.InspirationTracker.Awake |
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| ) |
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private |
◆ LateUpdate()
| void Slasher.Entity.InspirationTracker.LateUpdate |
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private |
◆ OnDisable()
| void Slasher.Entity.InspirationTracker.OnDisable |
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private |
◆ OnEnable()
| void Slasher.Entity.InspirationTracker.OnEnable |
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private |
◆ Start()
| void Slasher.Entity.InspirationTracker.Start |
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◆ TrackDamage()
| void Slasher.Entity.InspirationTracker.TrackDamage |
( |
float | damage | ) |
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◆ Update()
| void Slasher.Entity.InspirationTracker.Update |
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| ) |
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private |
◆ currentIp
| float Slasher.Entity.InspirationTracker.currentIp |
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private |
◆ entity
| BaseEntity Slasher.Entity.InspirationTracker.entity |
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private |
The documentation for this class was generated from the following file: