Style Slasher
A dressup combat roguelike created by Scrungle Studios for the 2025 Swinburne Capstone project.
Slasher.Entity.EntityTurnVisual Class Reference
Inheritance diagram for Slasher.Entity.EntityTurnVisual:
Inheritance graph
Collaboration diagram for Slasher.Entity.EntityTurnVisual:
Collaboration graph

Private Member Functions

void Awake ()
 
void Start ()
 
void OnEnable ()
 
void OnDisable ()
 
void Update ()
 
void LateUpdate ()
 

Private Attributes

BaseEntity manager
 
Transform modelRoot
 
float turn = 270f
 
bool facingRight = true
 

Static Private Attributes

const float TURN_SPEED = 14f
 

Member Function Documentation

◆ Awake()

void Slasher.Entity.EntityTurnVisual.Awake ( )
private

◆ LateUpdate()

void Slasher.Entity.EntityTurnVisual.LateUpdate ( )
private

◆ OnDisable()

void Slasher.Entity.EntityTurnVisual.OnDisable ( )
private

◆ OnEnable()

void Slasher.Entity.EntityTurnVisual.OnEnable ( )
private

◆ Start()

void Slasher.Entity.EntityTurnVisual.Start ( )
private

◆ Update()

void Slasher.Entity.EntityTurnVisual.Update ( )
private

Member Data Documentation

◆ facingRight

bool Slasher.Entity.EntityTurnVisual.facingRight = true
private

◆ manager

BaseEntity Slasher.Entity.EntityTurnVisual.manager
private

◆ modelRoot

Transform Slasher.Entity.EntityTurnVisual.modelRoot
private

◆ turn

float Slasher.Entity.EntityTurnVisual.turn = 270f
private

◆ TURN_SPEED

const float Slasher.Entity.EntityTurnVisual.TURN_SPEED = 14f
staticprivate

The documentation for this class was generated from the following file: