Style Slasher
A dressup combat roguelike created by Scrungle Studios for the 2025 Swinburne Capstone project.
Slasher.Entity.EntityBlueprintSO Class Reference
Inheritance diagram for Slasher.Entity.EntityBlueprintSO:
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Collaboration diagram for Slasher.Entity.EntityBlueprintSO:
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Public Member Functions

void Add (ParamDefinition value)
 
void Remove (ParamID id)
 
int GetIndex (ParamID id)
 
ParamDefinition GetParameter (ParamID id)
 
ParamDefinition GetParameter (int index)
 
void SetValue (ParamID id, float value)
 
int GetCount ()
 
void Sort ()
 

Public Attributes

List< ParamDefinitionparameters = new()
 

Member Function Documentation

◆ Add()

void Slasher.Entity.EntityBlueprintSO.Add ( ParamDefinition value)

◆ GetCount()

int Slasher.Entity.EntityBlueprintSO.GetCount ( )

◆ GetIndex()

int Slasher.Entity.EntityBlueprintSO.GetIndex ( ParamID id)

◆ GetParameter() [1/2]

ParamDefinition Slasher.Entity.EntityBlueprintSO.GetParameter ( int index)

◆ GetParameter() [2/2]

ParamDefinition Slasher.Entity.EntityBlueprintSO.GetParameter ( ParamID id)

◆ Remove()

void Slasher.Entity.EntityBlueprintSO.Remove ( ParamID id)
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◆ SetValue()

void Slasher.Entity.EntityBlueprintSO.SetValue ( ParamID id,
float value )
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◆ Sort()

void Slasher.Entity.EntityBlueprintSO.Sort ( )

Member Data Documentation

◆ parameters

List<ParamDefinition> Slasher.Entity.EntityBlueprintSO.parameters = new()

The documentation for this class was generated from the following file: