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Style Slasher
A dressup combat roguelike created by Scrungle Studios for the 2025 Swinburne Capstone project.
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Public Member Functions | |
| void | Add (ParamDefinition value) |
| void | Remove (ParamID id) |
| int | GetIndex (ParamID id) |
| ParamDefinition | GetParameter (ParamID id) |
| ParamDefinition | GetParameter (int index) |
| void | SetValue (ParamID id, float value) |
| int | GetCount () |
| void | Sort () |
Public Attributes | |
| List< ParamDefinition > | parameters = new() |
| void Slasher.Entity.EntityBlueprintSO.Add | ( | ParamDefinition | value | ) |
| int Slasher.Entity.EntityBlueprintSO.GetCount | ( | ) |
| int Slasher.Entity.EntityBlueprintSO.GetIndex | ( | ParamID | id | ) |
| ParamDefinition Slasher.Entity.EntityBlueprintSO.GetParameter | ( | int | index | ) |
| ParamDefinition Slasher.Entity.EntityBlueprintSO.GetParameter | ( | ParamID | id | ) |
| void Slasher.Entity.EntityBlueprintSO.Remove | ( | ParamID | id | ) |

| void Slasher.Entity.EntityBlueprintSO.SetValue | ( | ParamID | id, |
| float | value ) |

| void Slasher.Entity.EntityBlueprintSO.Sort | ( | ) |
| List<ParamDefinition> Slasher.Entity.EntityBlueprintSO.parameters = new() |