◆ Awake()
void Slasher.Clothing.SetBonusBrain.Awake |
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◆ LateUpdate()
void Slasher.Clothing.SetBonusBrain.LateUpdate |
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◆ OnDisable()
void Slasher.Clothing.SetBonusBrain.OnDisable |
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◆ OnEnable()
void Slasher.Clothing.SetBonusBrain.OnEnable |
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◆ RefreshSetBonuses()
void Slasher.Clothing.SetBonusBrain.RefreshSetBonuses |
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◆ Start()
void Slasher.Clothing.SetBonusBrain.Start |
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◆ Update()
void Slasher.Clothing.SetBonusBrain.Update |
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◆ activeSetBonuses
List<SetBonus> Slasher.Clothing.SetBonusBrain.activeSetBonuses = new() |
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The list of currently active set bonuses.
◆ allSetBonusTemplates
The list of all possible set bonuses that can be activated, and what tags must be present.
◆ clothingBrain
The clothing brain to apply/remove set bonuses from.
◆ SET_BONUS_ACTIVATION_TEMPLATE_PATH
const string Slasher.Clothing.SetBonusBrain.SET_BONUS_ACTIVATION_TEMPLATE_PATH = "Set Bonus" |
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The documentation for this class was generated from the following file: