Style Slasher
A dressup combat roguelike created by Scrungle Studios for the 2025 Swinburne Capstone project.
Classes
|
Namespaces
|
Enumerations
ParamID.cs File Reference
Classes
class
Slasher.Entity.ParamIDUtils
Namespaces
namespace
Slasher
namespace
Slasher.Entity
Enumerations
enum
Slasher.Entity.ParamID
{
Slasher.Entity.Entity_Speed
,
Slasher.Entity.Entity_MaxIP
,
Slasher.Entity.Entity_Hitstop
,
Slasher.Entity.Entity_TurnAmountVisual
,
Slasher.Entity.Entity_TiltBackAmountVisual
,
Slasher.Entity.Entity_TurnSpeedVisual
,
Slasher.Entity.Player_MaxSP
,
Slasher.Entity.Player_MeleeDamage
,
Slasher.Entity.Player_RangedDamage
,
Slasher.Entity.Player_DashDistance
,
Slasher.Entity.Player_DashCooldown
,
Slasher.Entity.Player_MeleeAnticipationVisual
,
Slasher.Entity.Player_RangedAnticipationVisual
,
Slasher.Entity.Enemy_MaxAttackRange
,
Slasher.Entity.Enemy_MinAttackRange
,
Slasher.Entity.Enemy_AttackType
,
Slasher.Entity.Enemy_MovementType
}
The global lookup for parameter IDs.
More...
StyleSlasherUnityProject
Assets
Scripts
Entity
Parameters
ParamID.cs
Generated by
1.13.2