◆ WallType
| Enumerator |
|---|
| South | |
| East | |
| West | |
◆ Awake()
| void Slasher.Map.WallsManager.Awake |
( |
| ) |
|
|
private |
◆ PlaceWalls()
| void Slasher.Map.WallsManager.PlaceWalls |
( |
Room | room | ) |
|
◆ SetWall()
| void Slasher.Map.WallsManager.SetWall |
( |
WallType | wallType, |
|
|
bool | HasHole ) |
|
private |
◆ _eastWalls
| List<Transform> Slasher.Map.WallsManager._eastWalls |
|
private |
◆ _southWalls
| List<Transform> Slasher.Map.WallsManager._southWalls |
|
private |
◆ _westWalls
| List<Transform> Slasher.Map.WallsManager._westWalls |
|
private |
The documentation for this class was generated from the following file: