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Style Slasher
A dressup combat roguelike created by Scrungle Studios for the 2025 Swinburne Capstone project.
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This is the complete list of members for Slasher.Enemy.BaseEnemy, including all inherited members.
_attackType | Slasher.Enemy.BaseEnemy | private |
_destination | Slasher.Enemy.BaseEnemy | private |
_distanceFromPlayer | Slasher.Enemy.BaseEnemy | private |
_maxAttackRange | Slasher.Enemy.BaseEnemy | private |
_minAttackRange | Slasher.Enemy.BaseEnemy | private |
_movementType | Slasher.Enemy.BaseEnemy | private |
AttackRoutine() | Slasher.Enemy.BaseEnemy | private |
AttackTypes enum name | Slasher.Enemy.BaseEnemy | private |
Awake() | Slasher.Enemy.BaseEnemy | private |
Blueprint | Slasher.Entity.BaseEntity | |
Colliders | Slasher.Entity.BaseEntity | protected |
Facing | Slasher.Enemy.BaseEnemy | |
IsWithin(ICollideWithCircle shape) | Slasher.Entity.BaseEntity | |
LateUpdate() | Slasher.Enemy.BaseEnemy | private |
MoveEnemy() | Slasher.Enemy.BaseEnemy | private |
MovementTypes enum name | Slasher.Enemy.BaseEnemy | private |
OnDamage | Slasher.Entity.BaseEntity | |
OnDisable() | Slasher.Enemy.BaseEnemy | private |
OnEnable() | Slasher.Enemy.BaseEnemy | private |
Parameters | Slasher.Entity.BaseEntity | |
Start() | Slasher.Enemy.BaseEnemy | private |
TakeDamage(float damage) | Slasher.Entity.BaseEntity | |
Update() | Slasher.Enemy.BaseEnemy | private |