Style Slasher
A dressup combat roguelike created by Scrungle Studios for the 2025 Swinburne Capstone project.
Slasher.AI.GroundedMovement Class Reference
Inheritance diagram for Slasher.AI.GroundedMovement:
Inheritance graph
Collaboration diagram for Slasher.AI.GroundedMovement:
Collaboration graph

Private Member Functions

void Awake ()
 
void OnEnable ()
 
void OnDisable ()
 
void Start ()
 
void Update ()
 
void LateUpdate ()
 

Private Attributes

NavMeshAgent _agent
 
Vector3 _playerPosition
 
Vector3 _agentPosition
 
float _distance
 

Member Function Documentation

◆ Awake()

void Slasher.AI.GroundedMovement.Awake ( )
private

◆ LateUpdate()

void Slasher.AI.GroundedMovement.LateUpdate ( )
private

◆ OnDisable()

void Slasher.AI.GroundedMovement.OnDisable ( )
private

◆ OnEnable()

void Slasher.AI.GroundedMovement.OnEnable ( )
private

◆ Start()

void Slasher.AI.GroundedMovement.Start ( )
private

◆ Update()

void Slasher.AI.GroundedMovement.Update ( )
private

Member Data Documentation

◆ _agent

NavMeshAgent Slasher.AI.GroundedMovement._agent
private

◆ _agentPosition

Vector3 Slasher.AI.GroundedMovement._agentPosition
private

◆ _distance

float Slasher.AI.GroundedMovement._distance
private

◆ _playerPosition

Vector3 Slasher.AI.GroundedMovement._playerPosition
private

The documentation for this class was generated from the following file: